Instructions for Pupils
You have learned how to create algorithms and programs from drawings, and how to draw an image from a program that someone gives you. During the lesson, you worked with other people to complete your activities. Now, you can use the drawings and programs on each slide to practice by yourself. 1. Click . 2. Follow the directions on each slide. 3. When finished, click the to submit your work.
Credits: Graph Paper Programming - unplugged activity from Code.org