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Alan Ellis

Code a Story - Lesson 6

Grades: 4th Grade, 3rd Grade, 2nd Grade
Subjects: Computational Thinking, Coding, Computer Science

Student Instructions

Tap add Page 1: 1. Open Scartch Jr. 2. Add the butterfly sprite and the forest background. 3. You can use any programming blocks and add any other sprite you want. Write a story on your whiteboard. However, it must start with “The butterfly flies around the flower…”. 4. Take a screen recording (video). upload 6. Type and record your story label & mic Page 2: 1. Can you tell me what these Scratch Jr programming blocks do? label mic Page 3: 1. Review the vocabulary we have used over the six lessons. 2. Can you tell me their meanings? mic Share your work check

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