This is a game for 2-4 players 1. Shuffle the cards and deal 6 to each player 2. Arrange your cards to generate x2 three digit numbers (see example on the first slide) 3. Each player adds their three digit numbers together and writes the sum next to their name in the recording table 4. Once you have played 3 rounds, add up each player's total score 5. The player with the largest total is the winner
Each group of players will require a pack of playing cards with the tens, Jacks, Queens and Kings removed (although you could leave these in and value them at 10, 11, 12 and 13 as an extension task). This activity will encourage students to consolidate their understanding of place value when deciding the three-digit combinations they will create, using their six cards. Students will also practice addition of three-digit numbers. There is also the opportunity to use this activity when teaching the language of chance and probability as success relies upon an element of skill as well as luck! You could also adapt this game to work with subtraction, by providing students with a starting number that they must 'get rid of'.