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Students use creative tools in the Seesaw app or website to complete classroom activities like "Calculating change."

Ms. Claxton

Student Instructions

Calculating change.

Your school is having a Twilight Fair. What a Maths adventure! When you arrived you had $10, but the cakes looked so YUMMYuh that you bought two and ate them both. You are thirsty and Ms. Smith's class have thick shakes. There are Lucky Dips for $1 each and you really want to have a go. How else will you spend your money? As this is your adventure, you can decide the type of stalls and how much each one costs. 1. Draw what you spent your money on and how much everything cost, on a piece of paper. 2. Press the button inside this activity. 3. Use the tool to take a picture of your work. 4. Use the tool to show how much change you had left each time you bought something. 5. Remember to use the button to me whether you had any money left at the end of the night. 6. Tap the button to upload your work.

3rd Grade, 2nd Grade, 4th Grade, Math
16 teachers like this
Compatible with: Chromebooks, computers, iPads, iPhones, Android tablets, Android phones, Kindle Fire

Teacher Notes (not visible to students)

This activity targets more advanced students. It is quite open allowing them to determine the stalls and corresponding cost of the items, as well as asking them to work out how much money they have left after each purchase. As the teacher you could decide the cost of the items and stipulate how many things they buy to close it a bit if you needed. (Or kids could vote on this first.) They could use real money, play money, money stamps, paper cut out money or they could draw it.