Instructions for Pupils
Course A, Lesson 5 1. Tap to begin this activity 2. Tap and move the arrows to show the path the Flurb will need to take to get to the apple. Watch out for the worms! 3. Tap the and share the algorithms you used 4. Tap to add to your journal
This unplugged coding activity coordinates with a code.org Course A (kindergarten) lesson. Enjoy! @smalchow👩🏻💻