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Tracy Blacklock

Student Instructions

Hour of Code - Grade 3

Click on the add and click on the Hour of Code to start your programming journey! Explore the enchanted forest to capture monsters and learn how to program them by completing coding puzzles. Collect, code, and evolve all the unique monsters. Devise strategies based on your monsters' abilities so they can battle in the multiplayer arena. Whose code will win? Create Art with Anna & Elsa - Create snowflakes and patterns as you ice-skate and make a winter wonderland Beaver Achiever - Program the Beaver to swim, collect wood, and build dams. Sports Game - Create your own sports game using programming. When you are finished your Hour of Code press the check to submit your response.

2nd Grade, 3rd Grade, Computer Science, Computational Thinking, Coding
8 teachers like this
Compatible with: Chromebooks, computers, iPads, iPhones, Android tablets, Android phones, Kindle Fire

Students will edit this template:

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