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Karen Griffin

Codespark FOOtorial: Loops (Recognizing Patterns)

Grades: Pre-K, Kindergarten, 1st Grade
Subjects: Computer Science

Student Instructions

👀 Watch the video to learn about loops. add Start the activity. Page 1/Page 2: pen Guess the pattern. Circle the animal that comes next in the pattern. Page 3: move Look at the pattern. Move the X over the Foos that do NOT belong in the pattern. Page 4: 👀 You can learn more about making loops by playing Tool Trouble on Codespark! check Press the green check to turn in your work.

Teacher Notes (not visible to students)

This activity was adapted from a lesson on pattern recognition from Codespark Academy: https://cdn.buttercms.com/iNzgvexYSL6I0ZvNf4wq?utm_source=Iterable&utm_medium=email&utm_campaign=BL%20%7C%20Educators%20%7C%20Foosletter%20%7C%20All%20About%20Loops%20%7C%20November%202021&utm_audience=&iterable_campaign=3135026&iterable_template=4291294 In order for students to play Tool Trouble, you will need to have an educator account and classroom set up with Codespark. Click this link to learn more: https://dashboard.codespark.com/

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