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Students use creative tools in the Seesaw app or website to complete classroom activities like "Biomimicry"

Karen Koehler

Student Instructions

Biomimicry

1. How can we use Nature as inspiration to help solve problems? 2. What is a problem you want to help solve. 3. Draw your design for solving the problem. 4. What animal structures or behaviors did you use? 5. Don't forget to use text boxes, labels and the microphone to explain your thinking.

1st Grade, Science
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Compatible with: Chromebooks, computers, iPads, iPhones, Android tablets, Android phones, Kindle Fire

Students will edit this template: