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Shelly Fryer
Coding a Snowman
Year Groups:
5th Grade,
4th Grade,
3rd Grade
Subjects:
English Language Arts,
Computer Science,
STEAM
Instructions for Pupils
1. Open the activity.
2. Select the draw tool.
3. Use the➡️⬅️⬆️⬇️⤴️ to show the directions to build a snowman.