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Shelly Fryer

Coding a Snowman

Year Groups: 5th Grade, 4th Grade, 3rd Grade
Subjects: English Language Arts, Computer Science, STEAM

Instructions for Pupils

1. Open the activity. 2. Select the draw tool. 3. Use the➡️⬅️⬆️⬇️⤴️ to show the directions to build a snowman.

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