Student Instructions
Select to add this to your device. 1. The goal of this game is to pick up 2 candies and help the gingerbread boy get safely home but stay away from the fox! 2. Use the to show your plan. 3. Use tool and drag the arrows at the bottom to show your coding. 4. Check your work for quality and accuracy. BONUS: If you have time, move to the next page and create a new plan - see how many treats you can pick up. 5. Select to add this to your portfolio
Great activity to use with Hour of Code for December. (Note: Adapted from Mrs. Hosler's original Activity).