Instructions for Pupils
The Gingerbread Man wants to get back to his Gingerbread House without being eaten. Help him get away from the fox and little old lady and little old man as well as all the animals that want to eat him. 1. Tap on the button to begin. 2. Tap on the tool to be able to move the Gingerbread Man, 3. Move the Gingerbread Man through the maze and to his home. You can tap on the if you want to record how you move him. 4. Once he has reached his house with your help, tap on the to submit to your journal.