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Kristin Kinner

Student Instructions

If You Give a Mouse a Cookie Coding Activity

Listen to the story If You Give a Mouse a Cookie. Based on the story, drag the arrows to show what items the mouse needs next. Use the record button to retell what happened in the story.

1st Grade, Kindergarten, 2nd Grade, Computer Science, STEAM
9 teachers like this
Compatible with: Chromebooks, computers, iPads, iPhones, Android tablets, Android phones, Kindle Fire

Students will edit this template: