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Christina Auguste

Design Challenge: Animal Bridge

Year Groups: PK-TK, Kindergarten, 1st Grade
Subjects: STEAM
Standards:

Instructions for Pupils

Materials: blocks, Legos, popsicle sticks, playdough, paper, etc. What can you create to help the pig get across the pond without getting eaten, injured, or wet? 1. Think like an engineer to solve the problem. 2. Use any materials to create something the pig can use to get to the other side of the pond. 3. Tap photo to take a picture of your creation and tap mic to tell me all about it. OR Tap video to record a video. 4. Tap check to add to your journal.

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