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Mr James

Student Instructions

Variables in Games: Lesson 5 - Design to Code

seesaw Hello everybody! seesaw Thanks to everyone at TEACH COMPUTING and the NCCE for putting these resources together. This unit of learning is done using Scratch and improves understanding and use of 'Variables in Games'. Slides are available to support understanding and accessibility of the learning at your level. MAIN TASK: Create a ‘catching’ game, which includes a score and at least three falling objects, each falling at a different speed! Use these projects: https://scratch.mit.edu/projects/405589608 https://scratch.mit.edu/projects/407590735 Hit the add button on the activity; there is no student template to edit. Choose 'draw' drawing Screen shot or video cast your game in action, and upload with a voice record mic or label label stating what you did and how you got the outcome you created. You may need to do a number of screen shots to show the changes happening in your game. Make sure that your comments can either be seen, or are read on a voice record mic like Good luck! like

4th Grade, 6th Grade, 5th Grade, Coding
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