The teacher divides the class into two teams. Each team stands in a line on opposing sides of the playing area. On the teacher’s signal, the first player from each team races towards the other team. When the two players meet, they play a single round of rock paper scissors.The player who wins the round immediately begins to sprint towards the opposing team. As they do so, the next player in line for the team that did not win the rock paper scissors round sprints out to meet them (the player who lost the rock paper scissors round makes their way to the back of their team’s line). Play continues until a player successfully makes it all of the way to the opposing team’s line. Once the class feels comfortable with the rules, I’ll usually set up multiple games with smaller teams (2-3) to increase individual participation.
Build One: Rock Paper Scissors Faceoffs The teacher sets up the playing area that is divided in half by a center line. Where each half meets, the teacher makes a line of polyspots about a foot away from the center line. In between the lines, the teacher places a bunch of beanbags. At the back of each zone, the teacher establishes an endzone area. Each team waits in their endzone until the teacher’s signal. On the signal, players race to a polyspot that is in their half of the playing area. When players get to a spot, they shake hands with the player from the opposing team that is standing opposite of them and then play a round of Rock Paper Scissors. Once a player has won the round, the two players high five and the victorious player picks up a beanbag from the center line. The two players then have to make their way back to their endzone (and the victorious player leaves the beanbag there). Before being able to go back to a spot, each player has to perform five jumping jacks.